The count of Carcassonne has appeared, place the city of Carcassonne as the alternate start tiles and the count meeple in the city districts letting you take over features that other players control!

The cultists have arrived in Carcassonne to challenge the monks and abbots of the monasteries. The cult shrines can be placed next to monasteries, challenging their supremacy and stopping their owners from gaining points - but beware, this can be done the other way too with monasteries challenging the shrines in a tug of war between the established religion and the dangerous new cult.

The King and the Robber have come to claim the lands of Carcassonne. The ownership of the King will pass between players as they complete cities, the largest of which will have the king token, the player at the end of the game who has the King's token will scare an extra point for all completed cities on the board.

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