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Uncle Iroh's Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with special GM tools to add multi-generational stories to your campaign, new NPC Legends, new playable character archetypes, and a brand new setting for stories of adventure and heroism - Jasmine Island!
Uncle Iroh invites you to explore this new corner of the Avatarverse with exciting adventures on Jasmine Island spanning across all five eras - you may work with Lu Ten to protect the island during the Hundred Year War Era, help Iroh with a White Lotus mission in the Aang Era, or defy corporations seeking to usurp precious resources from the island in Korra's Era!
Features:
- 4 new character playbooks - archetypes that help you play compelling protagonists.
- 5 exciting adventures set in the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra as standalone one shots, or together as long-form campaign
- 10 NPC Legends - including characters such as Lu Ten, Piandao, and Toph Beifong - each able to teach special techniques.
- Expanded material for exploring Jasmine Island - a fleshed-out new location beloved by Uncle Iroh for its tea.
For use with the Avatar Legends RPG Core Book
Magpie Games
Avatar Legends RPG: Uncle Irohs Adventure Guide
- RRP
- $45.00
- Our Price
- $40.00
Uncle Iroh's Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with special GM tools to add multi-generational stories to your campaign, new NPC Legends, new playable character archetypes, and a brand new setting for stories of adventure and heroism - Jasmine Island!
Uncle Iroh invites you to explore this new corner of the Avatarverse with exciting adventures on Jasmine Island spanning across all five eras - you may work with Lu Ten to protect the island during the Hundred Year War Era, help Iroh with a White Lotus mission in the Aang Era, or defy corporations seeking to usurp precious resources from the island in Korra's Era!
Features:
- 4 new character playbooks - archetypes that help you play compelling protagonists.
- 5 exciting adventures set in the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra as standalone one shots, or together as long-form campaign
- 10 NPC Legends - including characters such as Lu Ten, Piandao, and Toph Beifong - each able to teach special techniques.
- Expanded material for exploring Jasmine Island - a fleshed-out new location beloved by Uncle Iroh for its tea.
For use with the Avatar Legends RPG Core Book
- RRP
- $45.00
- Our Price
- $40.00
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Uncle Iroh's Adventure Guide expands the play material found in Avatar Legends: The Roleplaying Game with special GM tools to add multi-generational stories to your campaign, new NPC Legends, new playable character archetypes, and a brand new setting for stories of adventure and heroism - Jasmine Island!
Uncle Iroh invites you to explore this new corner of the Avatarverse with exciting adventures on Jasmine Island spanning across all five eras - you may work with Lu Ten to protect the island during the Hundred Year War Era, help Iroh with a White Lotus mission in the Aang Era, or defy corporations seeking to usurp precious resources from the island in Korra's Era!
Features:
- 4 new character playbooks - archetypes that help you play compelling protagonists.
- 5 exciting adventures set in the eras of Kyoshi, Roku, the Hundred Year War, Aang, and Korra as standalone one shots, or together as long-form campaign
- 10 NPC Legends - including characters such as Lu Ten, Piandao, and Toph Beifong - each able to teach special techniques.
- Expanded material for exploring Jasmine Island - a fleshed-out new location beloved by Uncle Iroh for its tea.
For use with the Avatar Legends RPG Core Book
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