Sagrada is a game of “dice drafting and window crafting” from Floodgate Games where players compete to construct a stained glass window masterpiece while gaining extra prestige through the completion of public and secret objectives and even calling upon the church for favours from time to time in order to achieve their goal.

Played in a series of 10 rounds, this abstract family game by Adrian Adamescu and Daryl Andrews sees players drafting dice from a central pool and adding them to the window grid on their lavishly illustrated player boards. Players are given two window cards during set-up and can choose a window pattern from the four available sides – they all offer different dice placement options and vary in complexity.

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